Get Ready for the Next Era!
The Project OEM v0.19.0 MX update is all about pushing the riding experience to a new level. We’ve taken your feedback to heart and focused on making the bikes feel more natural and responsive, especially when it comes to grip and control. With changes to the tyre system and bike mechanics, our goal is to make the ride feel more realistic and connected to the terrain beneath your wheels. The biggest change is the new tyre system, which now adjusts traction based on how much load is on the wheels. This really changes how the bike handles across different surfaces. Whether you’re ripping through corners, navigating hardpack, or clawing your way up a steep hill, you’ll find that small changes in body position, throttle control, or braking can make a big difference in how the bike responds. We want to give you more ways to control the ride and capture that authentic motocross feel. We’ve also fine-tuned the bikes to improve handling, performance, and balance. Changes to steering, power delivery, gear shifting, and braking aim to make every class and model feel distinct while still keeping that familiar control. Whether you’re threading a 250cc through tight sections or letting a 450cc loose on an open straight, you’ll feel the difference. And with updated audio and new 2025 liveries for some models, it’s not just the ride that’s improved—it’s the whole experience.
We proudly present the MX OEM v0.19.0 Update!
One of the bigger updates done to this pack, from reworked rubber donuts to adjusted tuning screws out of the box.
Check out the full changelog below and download the fully updated pack here:
There are no model updates for this update – these will come in v0.19.1. Sorry for any disappointment.
Changelog
Tyres
- New Tyre System: Experience dynamic traction based on wheel load.
- Wheel load refers to the force exerted on each wheel, influenced by factors like body position, leaning, throttle control, braking, and terrain adaptation.
- This system gives you direct control over traction, allowing for precise manoeuvres such as power sliding, squaring up, gripping the terrain, and handling challenging sections with confidence.
- Previously, erosion was inverted, with the deepest ruts forming before the tyres had the most load. Now, erosion matches the highest load, so tyres grip better in both premade and dynamic ruts. Try it out by adjusting the deformation slider!
- New “OEM_MX” Tyre Folder:
- Introduced a dedicated “OEM_MX” tyre folder. This means OEM bikes no longer rely on the default “P_MX” tyres, improving compatibility with other bike packs. Please delete the “p_mx” folder from your mods/tyres folder!
- The new folder comes preloaded with Gio’s Dunlop tyre model by default. (Instructions on how to swap tyre models will be available soon.)
- Expanded Tyre Options: Updated and expanded the tyre line up to cover all classes.
Tyre Roster
- Front Tyres:
- All classes: OEM MX IS 80/100-21
- Rear Tyres:
- MX1: 110/90 and 120/80
- MX2: 100/90 and 110/90
- MX3: 110/90, 120/80 and 120/90
- MXE: 100/90, 110/90, 120/80 and 120/90
Bikes
- Steering Improvements:
- Enhanced steering response to match the new tyre system and recent updates in Beta 19.
- Power Delivery Recalibration and Optimization:
- Fine-tuned power output across all bikes to feature better balance across the board.
- Improved Power to Ground for MX2 Class:
- Making the MX2 class more viable and fun.
- Temperature Management:
- Adjusted engine temperature handling for more consistent performance.
- Shift Helper Refinements:
- Made gear shifts feel more realistic, with a fairer difference between bikes equipped with quick shifters and those without.
- Engine Damage Temporarily Disabled:
- While waiting for a fix on tyre collision detection by Piboso, engine damage is turned off to prevent sudden failures during races.
- Higher Usability for Gears 4 and 5:
- Improved the effectiveness of higher gears.
- Stronger Rear Brake:
- Increased braking power for better control.
- New 2025 Liveries:
- Updated GasGas, Husqvarna, and Yamaha bikes with the latest PNT liveries.
- Suzuki Shifter Fix:
- Corrected the shifter’s rotation to the proper orientation.
Audio
- Sound Positioning Improvements:
- Enhanced spatial audio support for a more immersive experience.
What Is Wheel Load And How To Influence It
In the changelog we’ll mention wheel load – so here’s a brief overview;
In motocross influencing wheel load is crucial for maintaining control, improving traction, and navigating different types of terrain. Wheel load refers to the amount of force or weight applied to each wheel, and you can influence it through the various techniques listed below. By mastering these techniques, you can effectively manage wheel load and with that the traction and handling characteristics it brings forth.
Body Position
- Leaning Forward: Moving your body weight forward increases the load on the front wheel. This is useful for improving front-wheel traction, especially when cornering.
- Leaning Backward: Moving your weight backward increases the load on the rear wheel. This helps when accelerating, climbing hills, or when you need more traction on the rear wheel.
- Standing vs. Sitting: Standing on the pegs raises your centre of gravity and allows for quicker shifts in body weight, giving you more control over wheel load. Sitting lowers your centre of gravity, which can be more stable in some situations.
Throttle Control
- Accelerating: When you accelerate, the rear wheel is loaded more as weight shifts backward. This can be used to gain traction on the rear wheel, but too much throttle can cause the front wheel to lift (wheelie).
- Decelerating: Rolling off the throttle or using engine braking shifts weight forward, increasing the load on the front wheel. This is useful for improving front tire grip, especially when approaching a turn or when you need more precise steering.
Braking
- Front Brake: Applying the front brake shifts weight forward, increasing the load on the front wheel and reducing it on the rear. This is effective for stopping power but requires careful control to avoid locking the front wheel.
- Rear Brake: Applying the rear brake shifts weight backward slightly, though the effect is generally less pronounced. It’s useful for controlling speed without dramatically altering front-wheel traction.
Cornering Techniques
- Leaning Forward in Turns: When cornering, leaning forward while applying the appropriate amount of throttle keeps the front wheel loaded, improving front-end grip.
- Leaning Back on Exits: As you exit a turn and begin to accelerate, shifting your weight backward can help load the rear wheel, giving you better traction for acceleration out of the corner.
Terrain Adaptation
- Soft Terrain (Sand, Mud): On soft surfaces, you may want to shift your weight backward to help the front wheel stay light, preventing it from digging in or getting stuck. This allows the rear wheel to drive the bike forward.
- Hard Terrain (Rocks, Hardpack): On hard surfaces, a more balanced weight distribution or even a slight forward shift can help maintain stability and improve steering precision.
- Premade ruts and dynamic erode: Previously, erosion was inverted, with the deepest ruts forming before the tyres had the most load. Now, erosion matches the highest load, so tyres grip better in both premade and dynamic ruts. Try it out by increasing the deformation slider!
Jumping
- Preloading the Suspension: Before a jump, compressing the suspension by quickly shifting your weight downward and then pulling up can help balance the bike in the air. Your body position in the air (leaning forward or backward) will influence how the bike lands, affecting the wheel load upon landing.
- Landing: Upon landing, absorbing the impact with your legs and ensuring your weight is balanced can prevent either the front or rear wheel from taking too much load, which could cause a crash.
Available Bikes (51)
|
|
|
|
Credits
We’d like to thank all of you who were involved in making this possible. We honestly couldn’t have done it without your continued support – THANK YOU!
TestersAiden Meat Pie Dane ReaperDoc Bizzy HellMachine Higgo Jamz JV Kellz Kreo Lrsn Ruubs Some_Doofus Steeler Steinar StoneRider Tom Troyjannn Typical Canadian Victor Waevo Washed | ModelsAlex Tee BenjiD Damien dizzy_a Frankie GioPanda Jmehrtz JVDL Designs LCCreations lewislabram mx985 Phantomz rc4187 TFC Vickers | TexturesGreenLenux JVDL Designs Logn341 Cody James RedRider RkrdM BamBeintz | PhysicsJesse Mulock JVDL Designs Asdrael | OthersJV PiBoSo Snappe Lliamrowella | HeadsInsane L21 Alpha Jesse Mulock JVDL Designs Frankie |
Feedback
We’d absolutely love to hear your thoughts and opinions on our newest release! You can share your thoughts, ideas and other feedback with us through the official Project OEM Discord Forum.
Alternatively, feel free to leave a comment on the post!
Our only ask is that you please keep all feedback constructive and respectful!
is there a plan to release Triumph in an update?
Look i love that you guys wanna change the game and make it more competitive but this last bike pack has honestly made me steer clear of the game. Okay so lets be tech about it, i love the update the only thing i don’t like is how you guys changed the turning of the bikes.. Makes no sense to me coming from a mx background IRL. Please if anything man give us the old turning back we can manage the sliding that just makes the game more interesting but when you have 2095.2 hours i shouldn’t have to learn the game again cause the most important part of the game which is turning on the track, shouldn’t be damn near impossible…. I have gone weeks without saying anything and giving the bikes a real chance but ii think its safe to say I’m just done with this game after all that man. I don’t see why you guys don’t just make these new bikes the competitive racing bikes and the old ones or a version of the old ones for the less competitive players! Just a thought, and again thank you guys for everything you have done for the game in my time of playing, Peace and love !!
ive never dealt with a dev team that makes an update that only pleases like 1/10 of the game fan base and pretty much says we dont care about the people that dont like . they will learn to just live with not enjoying the game the come home to work everyday to play … like i dont race or do lobbys . i just want to come home and play mxbikes and enjoy playing all the maps i paid for.. can u make the old update atleast available so i we dont like the v19 we can go back to jusy enjoying the game by our selfs ? like man wtf . i guess i just need to look for another game to play everyday. cuase the oem team doensnt care about the little guy or the people that arent able to the there feet beneath them with the new v19. i know this goes unread. and theres no way yall care . uve proved u just made the bikes exactly how u personally liked and just said f u to the rest of us .. thanks for nothing .have a great day, cuase i wont i cant even go back to just sticking to my self and enjoying the game i loved for two years and played everyday.
Honestly i am not a fan of this new update one bit. all this update did was make it harder for the people that dont have 2k+ hours. all of the tracks are scaled for the previous update so you have to literally take every outside turn and try and gain as much speed as possible just to barely even clear a jump, and half the time you still wont clear it. i understand the new tires require throttle control but jesus christ even when you dont spin you still have to barely get on the throttle and then dont gain any speed you need to clear a jump. i want to ride 250s and not have to ride a 450 all the time just to be able to clear jumps. the new tires are way too slick and are seriously pushing me away from the only game i like to play and i know i am not the only one.
TOTALLY AGREED ! I have 2000 and something hours and I’m pissed i got to learn how to play like my 1st day playing ALL OVER AGAIN… SOOOOO MUCH MONEY SPENT on tracks we can no longer properly ride/ENJOY with these bikes… ive already said these new bikes should be for the more competitive side of the game and the old ones or A VERSION OF THE OLD BIKES SHOULD BE FOR THE LESS COMPETITIVE SIDE OF THE GAME so we arent losing players with everyday that goes by. I see this winter being a really boring one without this game, and MTG doesnt come out until next summer or winter like its fucked tbh. OEM TEAM PLEASE HEAR US BEFORE I SELL MY PC!….
We aren’t the competitive side so we wont be heard. That’s all they are worried or focused on at the moment.
i really hope they make a patch anytime you slide out the bike gets all wonky
the 250s are very good…………the 450s need more power underneath because they struggle with 13/49 gears
Sick!
Why is no Triumph on the V19 pack ?
hell yea time for the 2 smoke
Whens the first model swaps coming out for these new bikes and whenever can we get a fatbar yamaha